
The reliance on friend codes to play with people you know is ridiculous in 2019. Even if it worked, Nintendo’s online network is such a joke at this point. So much so that instead of playing this game the way that seemed like it should be more fun (or at least make the monotonous combat more bearable), resulted in something that was more frustrating than enjoyable. Latency, disconnects, frame rates, it looks bad and it plays bad more often than it works as intended. Due to just about everyone on the console playing via wi-fi connections, you’re going to run into the same problems that we’ve seen in other online-focused games on the platform. Actually, we can’t even say crap shoot this time around, because every single online match that we played during our time with Marvel Ultimate Alliance 3 resulted in a session that had players warping all over the screen.

Like many other Nintendo Switch online games, online multiplayer is a crap shoot. However, unless you have those friends to play with locally, you’re going to be in for some problems. The game is just more enjoyable when tackling it with friends. Whether that’s a single other player in cooperative or up to three others to round-out the four person squad. The overall experience in Ultimate Alliance 3 is much better when playing with someone else. While this is a nice feature for the player who will never play multiplayer, Ultimate Alliance 3 should be the ideal online game to get together with a group of friends, and enjoy. Playing the game solo with AI partners, the synergy system does a good job in allowing you to use your abilities in tandem with the characters you aren’t controlling. After playing games like Marvel’s Spider-Man or the Batman Arkham series, Ultimate Alliance feels like a mindless beat ’em up where you almost dread the next wave of combat because it’s going to offer very little different than the previous one. You’ll be mashing buttons from the beginning to the end of Marvel Ultimate Alliance 3 and it leaves you wanting a little bit more depth.

There isn’t a mastery curve that you’ll find in other games of this type. Despite having a synergy system and multiple abilities for each character, the combat just feels a little bit bland. You’ll start out with a handful of heroes to choose from, and as you progress through the game you’ll unlock more and more characters to assemble your group. In Ultimate Alliance you are largely playing as a four hero team. It’s a video game that needs to be played, and most of that gameplay is combat.
